ranchsasa.blogg.se

Uncharted 3 game developers explain plot holes
Uncharted 3 game developers explain plot holes








  1. Uncharted 3 game developers explain plot holes Ps4#
  2. Uncharted 3 game developers explain plot holes series#

Previous games always looked impressive, of course, but their pulp adventure heritage endowed them with a phantasmal glaze that emphasized the mythical qualities of each story.

Uncharted 3 game developers explain plot holes Ps4#

Naughty Dog's advancements in facial animation and motion capture also bring a renewed sense of photorealism to Drake's PS4 debut. It's a bold character choice for a famously magnetic PlayStation hero, presenting his opportunist lifestyle as a harmful addiction, revealing darker shades to the treasure hunter in a manner that can, at times, feel painfully uncomfortable. He often comes across as downright pathetic, in fact, lying to his wife, pushing away his closest friends, and almost behaving like the villain of his own story. For starters, Nathan Drake in Uncharted 4 isn't always as affable as we're used to. Under its reshuffled creative team, this character's life, legacy, and traits were brought into critical focus, and the results were genuinely astonishing. Drake's previous adventures had remained fairly breezy and high spirited even amidst a backdrop of great peril, but Uncharted 4 was to do something different.

Uncharted 3 game developers explain plot holes series#

The reasons for the pair's exit from Naughty Dog are still unclear, but it was from this point on that The Last of Us creators Neil Druckmann and Bruce Straley came aboard to rework the story and push it through to the finish line.įresh off the back of releasing the most important game of the last decade, Druckmann and Straley aimed to apply their desire to tell "meaningful human stories with complex relationships" into a more lighthearted series that wasn't necessarily equipped for it. The project famously underwent a significant reboot midway through development, following the departure of its creative director Amy Hennig and game director Justin Richmond in 2014. Forged in the fires and brimstone of corporate turmoil and excessive crunch, Uncharted is a labour of love in every sense of the phrase, and a peek into its development history suggests we were only a few branching paths away from the sequel's complete cancellation. It's one of the most self-reflective works of interactive entertainment I've ever played, in fact, perhaps surpassed only by the introspective resonance of That Dragon, Cancer and The Beginner's Guide. That's because Uncharted 4 is more effective as a self-portrait of its creator than it is an Uncharted game.

uncharted 3 game developers explain plot holes uncharted 3 game developers explain plot holes

On Uncharted 2's 10th anniversary, its developers look back on the making of a perfect sequel










Uncharted 3 game developers explain plot holes